Each plan has different attributes and upgrade slots, even though they can be the same suit. You can then develop those plans to add the suits to your inventory. As you destroy enemies and bosses, you’ll gain the plans to their mobile suits. When you’re not playing missions, you’re diving into the RPG part of DW: Gundam 3, where I had the most fun. It’s a cathartic experience at best, but a repetitive one at worst. It also taps into the old school gaming, high score mentality as you watch your kills count up and flash on screen when you reach every hundred. ![]() ![]() Watching as a crowd of enemies fall under one slash of you laser sword is definitely empowering and being in possession of a massive mobile suit amplifies the combat with tons of explosions, air dashing, and anime style action. This part, as with all Dynasty Warriors games, is still the one fun guilty pleasure in gaming. They may grant your benefits, but they aren’t nearly effective as jumping into the crowd and slashing away. Capturing bases exists to drain the gauge and draw the general out of hiding. To Koei’s credit, they have amped the tactical aspect of these games, as capturing certain bases will grant you tactical options like launching missiles for support or repairing your Gundam, but they are shallow options. After this, the general appears and you have to take them out. Kill everyone) and then finally capturing their main base. You’ll drain their “battle gauge” by capturing enemy bases and fields (i.e. Yet, all these mission pretty much boil down to the same exact thing: Drain the enemies’ morale and kill their boss. Missions can be anywhere from the campaign missions, missions that allow you to replay memorable moments in certain Gundam shows, or play special missions when you reach milestones, like destroying 1000 enemies. Every time I finished one, it felt like two more opened up. This is where the bulk of the game lies, as there are hundreds of different types of missions you can partake in. The story unfolds over four campaigns that focus on factions of characters, each unveiling a bit more of the plot, as well as allowing you to play your favorite characters from either side. Of course, Dynasty Warriors: Gundam 3 continues this formula, but Koei has done enough here to try and spice it up - first by sneaking in an action RPG and second by providing a Story Mode for super fans of the Gundam mythos.ĭW: Gundam 3‘s Story Mode brings together almost 80 Gundams and characters from various Gundam series into one tale which is pretty incomprehensible to anyone not familiar with the various Gundam series as it seems to be drawing on past relationships between characters and their varying personalities. The Gundam spinoffs follow the same pattern, but substitute in thousands of faceless mobile suit pilots in the name of liberating the space colonies. Koei’s historical tactical action series has made a name for itself as the game where you murder thousands of faceless troops all in the name of liberating China in the era of the Three Kingdoms. ![]() ![]() I’m a firm believer that you should only play a Dynasty Warriors game once every 25 years, or else you risk summoning Ygglethorpe, the demon god of repetitive gameplay and storylines.
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